Before you start analysing tracks, define according to your preferences what kind of track simulation will be displayed at map window:
• Animation speed: Define the speed of the track animation in relation with the real speed of the track.
• Animation mode: Choose between different ways to display the track and the position icon during your animations:
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• Move icons over the track: Full track will be represented and icon will move along with the track representation.
• Do not draw tracks during the animaton: Icon will move along the path of the track, but no track is represented.
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• Move icons creating the track: Land will only draw the part of the track that has been covered (the track ahead will not be drawn).
• Move icons hiding the track: Land will only draw the track ahead (track that has been covered will not be drawn).
• Time mode: Choose between different ways to play track simulations:
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• Use track times for animation: Animation will keep the original speed of the track, using time of the track points.
• Start all tracks at the same time: Animation will be played for all loaded tracks in Land.
• Animation pointer: Icon that displays position on the map in 2D view.
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• 3D animation pointer: Icon that displays position on the map in 3D view.
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• Scale for 3D icons: Define the size of the icon that displays position on the map in 3D view.