8.2.11 3D

 

 

 

 

2D FLAT

3D FLAT

3D+ RELIEF

RELIEF MAP

 

TwoNav offers several visualizing modes so you have the most adequate perspective in each moment.

 

   ‘2D flat’ mode: Zenith plan.

   ‘3D flat’ mode: Trimensional flat image with a perspective.

 

   ‘3D+ relief’ mode: Orography of the terrain in real 3D (vectorial maps will not be displayed in 3D+). This mode can only be displayed if you load:

 

     3D relief map (*.CDEM)

     Raster map (normally *.RMAP or *.ECW)

 

IMPORTANT: Press ‘2D > 3D > 3D+’ button at the tool bar to switch between viewing modes.

 

     ‘3D’ mode: Choose the sequence for 2D > 3D > 3D+button:

 

     ‘2D flat > 3D flat’: 2 positions ‘2D > 3D’

 

     ‘2D flat > 3D+ relief’ (if raster map): 2 positions ‘2D > 3D/3D+’ (TwoNav will try to show 3D+. If not possible, 3D flat will be shown)

 

     ‘2D flat > 3D flat > 3D+ relief’: 3 positions ‘2D > 3D > 3D+’

 

     Map 2D/3D: Choose the visualizing mode that TwoNav will use to display maps at main window:

 

     ‘2D flat’

 

     ‘3D flat’

 

     ‘3D+ relief’

 

     Altitude exaggeration: Multiplies the altitude of the relief to make a clearer effect in 3D+.

 

 

     Shading: Relief will be displayed in a clearer and attractive way, as it features shadow simulations enhancing thus the variations of the ground. This option is only effective on the 3D+.

 

 

     Field of vision: Determines the angle from which the map will be seen. When introducing angles over 60º, it will simulate a camera with wide lenses.

 

 

     Automatic inclination: Map perspective will change in real time depending on device's inclination. In order to use this function, 3D+ has to be enabled.

 

     Foggy horizon: The furthest part to the perspective becomes faded, creating a misty effect between the sky and the map that helps to distinguish them more clearly.

 

 

     3D quality: Customize the depth of the 3D quality from a list of different degrees.

 

 

     Maximum tiles to show: Set the maximum number of map tiles to display (the higher number of tiles displayed, the slower will load).

 

 

     Sea level: Fix the current value of the sea level to represent situations where the height is under the sea level.